Mittwoch, 12. Dezember 2012

Samstag, 8. Dezember 2012

Some weeks ago, we finally released our browsergame. The fighting system looks a lil bit stiff.
So i am redesigning the Iook. Here is the first playable race. You can only see them like this if they are attacking you.


Montag, 19. November 2012

Donnerstag, 1. November 2012

Hey, our game www.grimstahl.de has been released.

Anyway, here are two new illustrations for The Dark Eye (Das Schwarze Auge)



Freitag, 12. Oktober 2012

And heres the map. I think i will add mini locations after time to fill it with life.


Donnerstag, 20. September 2012

Damn, so close before completing the game but still so much work to do.
A few new works:







Samstag, 25. August 2012

some days ago, i visited my old flatmates and they handed me some of my old missing sketchbooks. it was fun to browse them again. some of them with explicit content. dont know if i can show this stuff here...


Drew this one last year during the DAF-Convention



Drew this one while I was traveling with the train back home after I visited the RPC.


during reading

and some old studies



Sonntag, 12. August 2012

Hey Guys,

finally i am allowed to show some artworks i did for "Das Schwarze Auge" - Ulisses.
They are a little bit old and i am really looking foreward to show you my recent stuff because it looks much better :-D



"Kunchom" - Copyright Ulisses Spiele, 2012


"Stachelinsel" - Copyright Ulisses Spiele, 2012


"Questadores" - Copyright Ulisses Spiele, 2012


"Kaptajn Dieros Nehqal" - Copyright Ulisses Spiele, 2012


"Humusdjinn" - Copyright Ulisses Spiele, 2012


"Titan" - Copyright Ulisses Spiele, 2012


"Wuehlschrat" - Copyright Ulisses Spiele, 2012

Dienstag, 26. Juni 2012

These are my first pieces for DSA. Time has gone and I produced many more artworks. Unfortunately I'm not allowed to show them until they are published by Ulisses.



"Donnerbach" - Copyright Ulisses Spiele, 2012


"Jast Gorsam" - Copyright Ulisses Spiele, 2012


 "Kroenungszeremonie" - Copyright Ulisses Spiele, 2012

Donnerstag, 7. Juni 2012

Sonntag, 6. Mai 2012

Hey There. Here is a compilation of the portraits i did for our game. Maybe it didnt took so much time painting them but dont forget the conceptual progress. I had to think about possible ethnical similarities of existing people. The clothing and weaponry relating to their traditions, climate zone or behaviour. I think I had the most fun brainstorming all that stuff.


Montag, 30. April 2012


I overpainted this pic a lil bit.
And some new stuff from our game.

Thats the tavern of the alchemists. The technological most advanced playable race so far.

And the tavern of the rüntür. They have the most grounded designs. Tall, dwarven -like face with long hair and beards. Flintlocks, wooden buildings with carven ornaments.

The maari are living in kind of cocoonish tents. Close to a high coast. Some of them at the edge of the cliff proofed by big bamboo sticks.

Mittwoch, 7. März 2012

Donnerstag, 9. Februar 2012


Here is a new Artwork from our browsergame. The Player needs a place to get new quests or buy stuff. In case of the mercenaries faction its a tavern.

Donnerstag, 19. Januar 2012







Here some more conceptual stuff in an earlier stage.
The mechas are sketches/drawing for a game of a friend of mine and the characters are early stage brainstormings for the browsergame. These were one of the first mechs i did an i had lots of fun drawing them. The last one became much better imo.




Some new personal stuff and some characters from the game. I had much fun brainstorming about their behaviour and their clothes. The last two are kind of piratish and gypsyish. Loving gambling, prostitution, adventures and easy money. They are cunning and hedonistic. Maybe my most favoutite ones.